Touchcast Metaverse-as-a-service Enterprise Platform

Autor: Touchcast Inc.

Lights, Camera, Metaverse. The world's first Metaverse-as-a-service on Azure

Touchcast empowers corporates and enterprises to optimize their Teams' investment by enabling immersive metaverse experiences and products.

Through a spectrum of Metaverse-as-a-Service (MaaS) offerings, brands can deploy in the metaverse — at speed and scale.

Touchcast Metaverse-as-a-service Enterprise is the platform that allows partners and customers to build and deploy AAA Metaverse experiences as a service rapidly.

Platform Parts


MaaS Studio: A Windows-based client application supporting Unreal Plugin architecture that facilitates the creation of dynamic Metaverse environments and interactivity, including the authoring of the supporting React-based control surfaces (Teams Apps and Native Web App)

  1. Create your world, animations, and behaviors inside Epic Unreal Engine

  2. Export your project with a single click inside Unreal IDE to .tcup format

  3. Open .tcup project file inside Touchcast MaaS studio to complete authoring. Test actions and program camera and camera sequence behaviors.

  4. Preview and test locally on the developer PC.

  5. Upload to MaaS Cloud Testing Sandbox for online testing.

  6. Publish Project to MaaS Cloud for end-user consumption.


MaaS Cloud: The world's most robust and scalable Metaverse As A Service platform supporting cloud rendering of AAA experiences; once uploaded from MaaS Studio, your project can scale infinitely on the MaaS Cloud.

Natively integrated into video calls on Microsoft Teams or in native web apps (bespoke experiences developed by partners) utilizing Azure Communications Services. The MaaS Cloud is the one-stop solution for your on-tap MaaS pixel streaming.


MaaS Services: Our professional services and support organization is always available to help you plan and implement your project as well as help troubleshoot any challenges in the run stage.

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